It is a simulation game about meme culture on the internet. When we look at the internet, it is like looking at the kaleidoscope. We want to challenge the environment of identity stereotype and political correctness on the internet. Is the internet culture today equally for every person? How do we achieve equity today in the virtual world? By holding a controversial object (it could be a tweet or a banana), players can shot at the target (game target, different identities) and get an absurd feedback from that action. That is what we absorb from the internet today. The mixture of culture meanings generates a kaleidoscope view. We are working on the physical controller that players can use it as how kaleidoscope works, a lens ring at the top.