Glob
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PUBLIC
Published on: 2026/02/13Show translation
Exploring the idea of creating organisms that feel organic but have a bit of rigidness to them. Wanting to make these ambiguous subjects to not really have a specific form. Focused on making it otherworldly by focusing on highly saturated colors that wouldn't really be seen in real life to make them stand out. Making them seem out of place in the environment they would be in. Following the texture, these organisms needed to have a material that felt icky. Not starting too far into fleshy, but enough to make it seem like the skin of some sort. Making the viewer somewhat be able to relate it to something from real life but ultimately losing the idea the more they look at it.